Heroes Rise: HeroFall Demo download 100mb
About This ContentRide of the Valkyries covers Hitler’s last offensive in what became known as the 1944 Battle of the Bulge. It focuses on the northern shoulder. As Obersturmbannfuhrer Peiper can you race your elite 1st SS panzer group and force a crossing of the Meuse river and turn the tide in the West. Or as General Ridgeway can you take charge and shore up the crumbling defences with your XVIII Airborne Corps and use the reinforcing 3rd Armoured Division to drive back the German forces. Contains 12 scenarios. a09c17d780
About This GameOnly the foolhardy would risk an encounter with the unknown perils that lurk in the murky depths of Darkwood Forest. Yet there is no alternative, for your quest is a desperate race against time to find the missing pieces of the legendary Hammer of Stonebridge – fashioned by Dwarfs to protect the villagers of Stonebridge against their ancient doom.
Computer gaming was in its infancy and it was the early days of tabletop RPGs when Ian Livingstone's The Forest of Doom exploded into bookshops in the early 80s, proudly displaying Iain McCaig’s iconic cover.
Relive the adventures in Darkwood Forest, lovingly updated for PC, Mac and Linux. Presented in full colour with realistic physics-based dice rolling for battles, auto-mapping, an auto-updated adventure sheet and stat keeping.
This Standalone edition of The Forest of Doom gamebook comes specially themed to suit the adventure. The Forest of Doom is also available to purchase within the Fighting Fantasy Classics library. Please note that purchasing one does not unlock the other and will need to be re-purchased if desired in the other format. a09c17d780
About This Game[BLACK SCREEN BUG: Windowed mode ([Alt]+[Enter]) fixes black screens for Windows 10 users]
Single player, sci-fi, minimalist Real Time Tactics game similar to battle management software used in the science fiction genre.
Strategy without the stress: complex movement, damage, and detection replaces intense micro and economy management. Units are selected and outfitted before going into battle with very limited reinforcement. Played over large scales to slow the pace down to give you time to react.
Every unit lost limits your options, but every enemy destroyed limits theirs. Plan ambushes and tactical manoeuvres to defeat forces larger than your own through well thought out choices instead of mechanical skill. Unlock more equipment to give your units diverse strategic and tactical options, or to specialise them for a given role. Inspired by the RTS, squad based tactics, and turn based tactics genres, this game focuses on the strategic and tactical choices that turn the tide of battle, while limiting the effectiveness of and need for micromanaging units.
Accuracy and Damage
By fighting on a large spatial scale, movement is slow, weapons have difficulty aiming, and bullet drop decreases damage, slowing down the pace of combat and increasing the Time-To-Kill. These three factors have complex systems which mean the size, speed, and distance to a target make it harder to hit, while the speed and accuracy of your own units affect their ability to hit a target. This affects not only whether they hit or miss, but how long it takes them to aim, and whether or not their weapon turrets can even turn fast enough to acquire the target.
This makes fighters harder to hit, close range units devastatingly powerful, and snipers deadly accurate.
There are four different movement types, giving units more variety than simply being slow or fast. Most units accelerate slowly, and bigger units accelerate even slower, which makes positioning important as changing positions takes time. Acceleration applies to both translation and rotation, allowing you to catch a battleship in its blind spot to deal damage to it before it can rotate to attack back. A fast unit might not have time to dodge an area attack if caught stationary, or it might take too long to change direction, while a slower, more agile unit might be better equipped to evade. Deceleration means that heavier units cannot simply stop at once, further impacting decisions based on range and area.
With high health pools and bullet drop, units take a long time to be killed. This means you're less likely to lose entire squads due to poor reaction time or forgetting about them in a mess of multitasking. It also gives you more time to decide to reposition them, give them cover, or change their abilities, state, or orders if you see the fight is not in your favour.
Health does not regenerate and healing is very rare and very slow. This means you cannot recklessly attack the enemy and fully recover from your lack of attention. Every point of health lost is a strategic consideration until that unit is destroyed, and when that unit is finally destroyed it (usually) cannot be replaced. Your force going into the fight is all you have, so careful unit selection and equipment is key to surviving. This changes the way the battle is fought, as every hit you deal to the enemy is a point in your favour, as is theirs.
Before most missions, players select which unit types and how many of each unit to use, and place them in a starting formation and direction. Unit weapons and armour can be selected for a given role such as anti-aircraft/anti-building/anti-ship, or to use a specific weapon type (laser/firearm/plasma/shell/etc.). Weapons are usually multipurpose and can serve multiple roles for flexibility while offering specific advantages as well.
More importantly, units can be fitted with special equipment: the Ambush equipment keeps a unit hidden until it moves or attacks enough for an enemy to detect them, the PAV propels units quickly to a designated location as long as it has fuel, the SL shield gives units a non-rechargeable shield to survive longer, and the beam rifle gives a unit a long range, high damage attack with slow reload. Equipment is limited so units must be carefully selected for their use.
ABMS: Rogue Mode
Play as a different faction with a completely different menu and renamed units as you pick your battles on the world map. Every unit lost is a permanent death, and if your capital ship goes down, so does the captain. OK, to be honest I'm not a huge fan of permadeath, but I thought it made a lot of sense to add this mode.
Enjoy immersive menus themed as a futuristic military operating system, with a high degree of customisation and as many graphics options as I could fit in. Sorry, no FoV slider. Change background colours and images, change image and unit art styles, lower or increase the amount of alerts that can be shown at any one time, lower or raise the volume of different types of sound or even individual sound files if you find them annoying. Make the menus lemon yellow, go crazy.
Rebind most ability, unit order, menu navigation, and options keys to whatever you like. Almost whatever you like. Enjoy a clear visual to show you which keys do what.
Windows 10 is currently showing a black screen when starting the game. To fix this, press [Alt]+[Enter] to switch the game to windowed mode. You can then change the resolution in the Settings menu. This is considered a major bug and is the current priority to fix before release.
Other versions of Windows may show a white screen upon starting up if you tabbed out of the game during the initial loading process. If this happens, simply tab outt and back in. This may be required to be done twice. Using windowed mode does fix this issue. This is considered a low priority bug.
Save files may be corrupted upon new versions of the game releasing. There are two ways to fix this: use hotkey remapping in the Settings menu to fix keys changing, or editing the save file and options file. These are both located in the following folder:
If ships that you select are constantly trying to make you cast the missiles abiliity, it's probably because the hotkey has broken. Go to the Settings menu to change any abilities that don't have a hotkey. a09c17d780
About This Game
StuntMANIA Reloadedis a fast paced 3D car stunt driving and exploration game, where you get to perform the most amazing tricks and stunts in some really cool environments.
New in StuntMANIA Reloaded is the ability to drift and slide when driving to take some amazing corners and to produce some awesome burnouts and donuts!
We have also added the ability to perform many more mid-air stunts, including flips, twists and flat spins. You can also automatically re-orient the car by pressing the Jump button while mid-air to achieve the perfect landing. Stunts are only awarded if you land properly, to practice you landings!
Cars now have a Damage Meter. If it gets to 100%... KA-BOOM! You explode... then re-spawn in a random location. And.. when you explode, your car breaks into bits that stay in the level, so you can drive into them and push them around. It's insanely fun.. so on, try it out!
ELEVEN Unique Cars
You can select any of the ELEVEN amazing stunt cars each with differing suspension, weight and handling. Any car can be played in any level in any game mode from an easy to navigate game selection menu (once you have unlocked them).
ELEVEN Amazing Levels
Choose from ELEVEN unique driving environments, filled with stunt and trick ramps, bonuses and hidden challenges including an awesome Power-Ups that will allow you to take your tricks to a whole new level!
Collect COINS to unlock content
Each level in Go Crazy game mode contains 1x Game mode coin, 1x Level coin (in 3 pieces) and 1x Car coin (in 3 pieces). Collecting each coin allows you to spend them to unlock other levels, cars and game modes from the main menu. Can you unlock everything?
Fantastic new Music and Sound FX
Each level has it's own new unique Music track... from Rock and Electric to Zany and Fun, and it never plays the same twice in a row. The new Music and SFX in StuntMANIA Reloaded will really get your blood pumping!
Each level has randomly placed Power-Ups for you to find and when you do, you will have some amazing new abilities to help you reach even the highest points in a level or the hardest to find areas.
* Note: SMR graphical requirements are VERY high. If you encounter slow performance, please lower your quality settings and resolution in the Game-Options screen. Especially when using older Mac hardware.
* Note: Not recommended for Macs with integrated Intel GMA950 Graphics as found in pre 2009 Mac Mini and pre 2008 MacBook. a09c17d780
About This Content
Pathfinder Adventure Path #46: Wake of the Watcher (Carrion Crown 4 of 6) (PFRPG)
Chapter 4: "Wake of the Watcher"
by Greg A. Vaughan
No one goes to Illmarsh. An ugly town, unfriendly to strangers and squatting amid the nastiest stretch of swamp in Ustalav, Illmarsh seems to breed rumor and madness, and those who speak of it always whisper of strange disappearances, misshapen shadows, and sacrifices to things terrible and forgotten. But when the trail of the death cultists known as the Whispering Way leads to Illmarsh, it's up to the PCs to learn the secrets of the sickly village. There they'll find a desperate people, caught in a war between beings from beneath the seas and invaders from the darkest corners of the cosmos. Can the heroes save Illmarsh from its tradition of terror? Or will they be the next victims of the horror from beyond the stars?
This volume of Pathfinder Adventure Path continues the Carrion Crown Adventure Path and includes:
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:
Converted by: Danny Stratton
Released on November 16, 2018. Designed for Fantasy Grounds version 3.3.6 and higher.
Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and the included Pathfinder ruleset. a09c17d780
About This ContentThis 'support dlc' does not add any new content to the game. Having this simply keeps the game listed in your steam library. Thank you for your support. a09c17d780
A fun game, reminiscent of old text adventure games - very nicely done. I loved the buy the DLC and it stays in your library mode. Wish more FTP games would do that.. Thank you too.. The game is amazing honestly and it's really cool the dev chose to make it free. This DLC is a cool way of supporting thier next game, which is great cause I'm really looking forward to it.. Best DLC I bought this year, :D. A fun game, reminiscent of old text adventure games - very nicely done. I loved the buy the DLC and it stays in your library mode. Wish more FTP games would do that.. Best DLC I bought this year, :D. The game is amazing honestly and it's really cool the dev chose to make it free. This DLC is a cool way of supporting thier next game, which is great cause I'm really looking forward to it.. Thank you too.
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About This Game
Sequel to The Warrior Of Treasures game. Be again the hero warrior in this medieval adventure game. Your mission is to find 6 different magic skulls in every level. There is at least 6 skulls in every level, there may be more but player need find six skulls.. When player find those 6 hidden magic skulls level is completed.
Game contains 14 Different levels with different enemies, like skeleton archery enemy and 2 different enemies with sword and axe.
Player can pick-up different weapons, like sword, Axe and Bow in different levels. Bow weapon needs arrows that it can be used.
Also different armors like helmet, shield etc is available and hidden in every level. Those armors gives player more shield when fight against enemies.
Player can transfer collected items from inventory to Action bar which have now 4 slots and use those items via number buttons during game.
Player has also stamina/energy system. Stamina will be recuded during fight and when player runs.
So be the hero and and kill enemies and find hidde magic skulls in this medieval platformer/adventure game
Features:- Inventory system and action bar
- Item pick-up system
- Lot of different weapons: Axe, Sword and Bow
- Different armors: Shield, Helmet, Leggins, Steel breatplate
- Health pick-ups
- Arrow pick-ups
- Different enemies:
- 2 different enemies with sword and Axe
- Skeleton enemy warrior with Bow
- 14 different levels a09c17d780
The Apartment Download
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