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The Forest of Doom (Standalone) full crack [pack]

7/28/2019

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The Forest Of Doom (Standalone) Full Crack [pack]



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About This Game

Only the foolhardy would risk an encounter with the unknown perils that lurk in the murky depths of Darkwood Forest. Yet there is no alternative, for your quest is a desperate race against time to find the missing pieces of the legendary Hammer of Stonebridge – fashioned by Dwarfs to protect the villagers of Stonebridge against their ancient doom.

Computer gaming was in its infancy and it was the early days of tabletop RPGs when Ian Livingstone's The Forest of Doom exploded into bookshops in the early 80s, proudly displaying Iain McCaig’s iconic cover.

Relive the adventures in Darkwood Forest, lovingly updated for PC, Mac and Linux. Presented in full colour with realistic physics-based dice rolling for battles, auto-mapping, an auto-updated adventure sheet and stat keeping.

This Standalone edition of The Forest of Doom gamebook comes specially themed to suit the adventure. The Forest of Doom is also available to purchase within the Fighting Fantasy Classics library. Please note that purchasing one does not unlock the other and will need to be re-purchased if desired in the other format. a09c17d780



Title: The Forest of Doom (Standalone)
Genre: Adventure, Indie, RPG
Developer:
Tin Man Games
Publisher:
Tin Man Games
Franchise:
Fighting Fantasy
Release Date: 30 Oct, 2014


Minimum:

  • OS: Windows XP SP3
  • Processor: 2 GHz dual core
  • Memory: 2 GB RAM
  • Graphics: Hardware Accelerated Graphics with dedicated memory
  • Storage: 350 MB available space
  • English,French




    6.1 hrs on record
    AHH FEEL THE NOSTALGIA!

    As a child growing up in the 80's and being a big reader it was a labour of love saving up money to buy every fighting fantasty book as they came out. This was my first purchased fighting fantasy book so it still holds a special place in my heart. Forest of Doom was in the typical setting of most of the fighting fasntasy books. Tin Man games has done a great job of transferring this book to the computer. If you enjoyed fighting fantasy books back in the day then I highly reccommend you pick this up for your self or your children.. First up I am very pleased to see these books getting re-released as computer games, and a reasonable price too!
    There are some technical issues at the moment (dice rolling off the screen, dice falling 'into the distance', potions vanishing), but generally a solid implementation.

    Regarding The Forest Of Doom specifically though, I just didn't find it a good Fighting Fantasy book personally; you have to hit no less than 4 specific locations getting through the forest in order to actually complete the game - and you cannot go backwards, so if you choose any of the 3-4 other parallel routes for any key location then your game is a bust.

    This wouldn't be so bad if other routes were deathtraps or other endings, but the book\/game is fully fleshed out with other encounters so it feels like you are actually making headway... only till you reach the end and it summarily declares you failed and get an arrow in the head.

    I just don't like this model of Fighting Fantasy personally, and much prefer the books were you are heading towards an actual finale and the challenge is in getting there & getting there in a fit state for the last challenge.. A good on-screen production of one of the iconic Fighting Fantasy gamebooks.
    This game is set in the FF continent of Allansia and you must travel to the dangerous Darkwood Forest to find both pieces of a fabled hammer, then return it to the dwarves in Stonebridge.
    Ian Livingstone's original book has really been brought to life here. The game is exactly as it woz (all those years ago!) and not only are the original b&w artworks here, but full colour versions as well. The nostalgic feel of the game is spot-on.
    There are options for background music and sound effects, as well as a great series of 31 achievements ranging from difficult to amusing. There are also Steam trading cards for this game.
    Unlike many FF games this one has an interesting mechanism which helps if you have missed items simply by taking the wrong route and are unable to complete the quest. At the end of the forest you are able to return to the start, with some (but not all) things retained, to try a new route.
    This game is not particularly combat heavy, but does require specific path choices to find certain info and items required to succeed.
    TinManGames have produced five of the original FF games as standalone titles (more about them elsewhere) and this is a very nice adaption.. An adventure to be had!
    Worth a couple of hours full of adventure through a forest that almost took my life several times over in hard core mode.
    A short book but It'll be one that I actually read. More over very action packed and leaves you to think before you choose.
    Dice rules stick to the classic.
    Although the book doesn't have many visual on several other beasts, you could add custom visuals for the game itself.
    For those of you who do not like to manually save your game I suggest you Free Read mode (Cheats)
    . I wanted to like this game, but I simply cannot. I loved the good old series fighting fantasy books by livingstone, however, I feel the devs have chosen a really poor book to begin with as the writing is too simplistic and predictable. Warlock of firetop mountain was always one of the favorites among fans of these books and would've captivated many more people than what this forest of doom could, deathtrap dungeon, even city of thieves.

    The game uses unity engine which seems unecessary, adds very little originality to the book it is based on, illustrations are low res, theres very little content for its price tag, and the music is absolutely godawful. The music was an extreme annoyance to me as I was trying to read the book and concentrate on the narrative when the music is just blaring trumpets into my ears, I had to mute the music because it never stopped being loud.

    I think if the devs put some thought into this game and think about how they can bring an old adventure book into the attention of modern pc gamers, they could achieve delivering a great experience to their customers. Also, warlock of firetop mountain is just a much better story.

    However, if you;re looking for a game based on an adventure book then I would recommend looking at Joe Dever's Lone Wolf game which is also on steam for a similar price but is considerably superior.. To those who made this game possible, I thank you. I loved this book when I was growing up.

    Pros:
    + Kept true to the original paper book
    + Beautifully done graphica and animation
    + I can't fault the playability. I just know I'm going to be playing this through several times. :)

    Cons:
    - There aren't anymore of these yet (that I know of at the time of writing this)
    - The only other con is that I can't sing the praises of this game loud enough to do it justice. :P

    Best $13AUD I've spent. Highly recommended and I can't wait to purchase future games based on the other Ian Livingstone \/ Steve Jackson books. I eagerly await them!. Although I recommend this game for its fun and unique storytelling, I must include a word of warning.

    This game is short. Although you'll undoubtably have to play it through four or five times before you see everything, it's still a very short game with little content. The creatures are stereotypical of this genre, but you must remember this is based on an old novel from the days of D&D. We didn't have the crazy monsters which we have now.

    I'm not sure if the game is worth the money I paid, even if that amount was lower due to a Steam sale. I expected this game to be as long as a Tolkien novel with thousands of different paths and events. This is more like a single chapter.

    In the end, I do recommend it for a quick play through, but wish I had referenced the game before purchasing. At least to the game's credit it offers a free-roaming option so that I may re-read every possible option without fighting.. I have mixed feelings about this title.

    On one hand, it's got your standard D&D style story and it feels very rewarding when you have the right item for a given situation or when you win a round of combat.

    On the other... Losing 20 consecutive dice rolls is NOT cool. (I'm talking to you, Ape Man).

    It's cheap and shallow with almost no strategy involed, but opened my eyes to the existence of gamebooks (I was born in 1991). I cannot say I regret the purchase at full price. Just don't expect it to blow your mind and appreciate it for the cultural value.


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